Reaction

Long Angle Hard

Hold a far wall with the sniper while enemies peek it the way players do: they speed up, counter-strafe to a stop and shoot once they've stopped. They come from the wall's left edge, then its right, in turn. Hit them first. Any hit kills, body or head. About 75 m away. Every kind of peek, often a jiggle or two first, and 0.3 seconds to shoot once they stop. Unscoped shots go wide, like in game, and misses cost points.

By @oneflick · OneFlick

Length
60 s
Shooting
Click to shoot
Gun
Operator · Sniper
Plays
1
Players
1

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